Successfully imported python module 'mtoa' Successfully imported python module 'arnold' AbcImport v1.0 using Alembic 1.7.5 (built 18:28:08)ĮvalDeferred "shaderBallRendererMenuUpdate" ĬommandPort -securityWarning -name commandportDefault Warning: file: C:/Program Files/Autodesk/Maya2018/scripts/startup/l line 29: Active stereo does not work with Aero enabled. OpenCL evaluator choosing OpenCL platform NVIDIA Corporation.Ĭhoosing OpenCL Device GeForce GTX 1660 Ti. Supported extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_copy_opts cl_nv_create_buffer Supported extensions: cl_intel_dx9_media_sharing cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_d3d11_sharing cl_khr_depth_images cl_khr_dx9_media_sharing cl_khr_fp64 cl_khr_gl_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_image2d_from_buffer cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_spirġ: NVIDIA Corporation. OpenCL evaluator is attempting to initialize OpenCL.Ġ: Intel(R) Corporation. Shader compiler profile : (Best card profile) Shader versions supported (Vertex: 5, Geometry: 5, Pixel 5). The code that appears when I launch maya : The problem is that I don't have any error message because it doesn"t stop loading by itself. I can see the plugin but when I click on "loaded" it never stop loading during hours and I must restart Maya. It works on my buddies computers, even on my other laptop but not on my new MSI which is way more powerful. I am a french student and I'm using Maya 2018 and I can't run the redshift4maya.mll plugin in my plugin manager.
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